Tu Nguyen
A Technical Guy
Embark on a journey into the realm of digital creation with a passionate game developer and programming enthusiast. Welcome to my portfolio, where lines of code dance to bring virtual worlds to life. Explore the fusion of creativity and technical prowess as I showcase my projects, each a testament to the intersection of innovation and game development expertise. Join me in the dynamic landscape where pixels meet programming, and discover the immersive experiences crafted by a dedicated enthusiast of both the art and science of game development.


Introduction
Hello, I'm Tu Nguyen, a Mechatronics Engineer graduate from HCMUT with a deep-seated passion for creativity, game development, and programming. My journey into the world of technology and gaming began at a very young age, and since my first exposure to the gaming industry as a Technical Artist in 2020, I've been captivated by the limitless possibilities it offers. I thrive on the challenge of creating immersive experiences, especially within the realms of puzzling and competitive multiplayer games. Join me as I navigate the intersection of engineering and entertainment, bringing ideas to life through code and design.
Skills
Senior Technical Artist working at Sparx *. Involved and credited in multiple AAA game projects.
Experienced with Unreal, Unity, DCC tools, and pipeline tool development.
Experienced Python / C++ tooling for DCC and stand-alone applications.
Experienced with DevOps, Source control and deployment systems.

From the blog
Check out my articles
An Unreal plugin to let you deploy your AI/ML model inferences and have it run directly in your game at run-time

Tu Nguyen

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Contact me
For jobs, work of relevant types